Here are the images I took while in a garden to use for my photogrammetry foliage
Atlas Material Render in UE5
Assets used with wireframe
Wireframe of Foliage Pile
Atlas Material Setup Pt.1
Atlas Material Setup Pt.2
I then created a fern material to use in the atlas texture in Substance Designer.
Fern Foliage in UE5
Foliage Photogrammetry Atlas Material
I decided to challenge myself to create foliage using a mix of photogrammetry and material creation using Substance Designer. In the images below I show my process of how I made this foliage atlas texture.